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Lando
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Post by Lando »

They still make amazing quality games, there's just a lot more games being produced, so there are a lot more bad ones too.

We just have a lot of respect for those older games because we didn't have 10 billion to choose from so the quality ones stand out.

So do the shitty ones, but it's the quality ones I'm talking about.

In the words of Norm Macdonald

"You Know what hurts the most? It's the lack of respect that hurts the most! Well that and the other thing, but the lack of respect hurts the second most! Rediculous..."

That's no exact quote... It's too late to say it correctly...
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Axtech
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Post by Axtech »

Deus Ex: Invisible War ****/*****

If you liked the first, you might like this one. It's got an amazing storyline in which you have to make some major choices. Though no choice is really good (what with the corruption on every side), it's a matter of choosing the lesser of a few evils to do jobs for. I feel very conflicted through the whole game. It's very good.

However, that's where the good stuff ends. Remember when Deus Ex was almost an RPG? Not any more. No more experience points. It used to be that, for example, when you used the pistol, you'd gain pistol experience, making your aim better and even your shots more powerful. Not in this one. Now there's no experience.

Another doewnside is that they got rid of the health system. It used to be that your health was divided between each leg, each arm, head and body. That way, you'd have to divide up your health-pack points between them, deciding what you want to heal, and how much you want to heal it. Also, when your leg got too low on health, you'd have to crawl. When your arm got too low, your aim would be shitty. But NO! Let's take that away too! In Deus Ex 2, it's just your plain old 0-100 health bar. Woo.

Yet another problem. In the first, apparently they got a lot of complaints about ammo. You see, you would get some super-amazing super-weapon, that used super-amazing super-ammo. You'd only get to use the weapon once or twice, then you'd be out of super-ammo, and you'd have to go back to your other guns. No big deal, but they decided to "fix" it for the sequal. Now, every weapon uses the same ammo (the ammo is made with nanotechnology, so it can conform to any weapon). Better weapons use more ammo per shot. So, when you get a super-amazing super-weapon, you use super-huge ammounts of your regular ammo until you can't use your super-amazing super-weapon any more. But then, what the hell?! Now you can't use any weapon because you've wasted all of your ammo on the super-amazing super-weapon.

Alright, enough with the bad. Thus far the storyline and gameplay are absolutely amazing. Compared to the first, it's crap. However, compared to most other games on the market, it's still one hell of a game.
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Every now and then I fall out into open air just to feel the wind, rain and everything.
And though the hum and sway gets me down
, I'll find the way to peace and openness.

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"Robbo" - © Alex (happeningfish)...^5 ^5 v v
Joe Cooler

Post by Joe Cooler »

I think the reduction of the RPG elements ect, were taken away due to Ion Storms attemp to make Deus Ex 2 more console friendly. Seeing as it was released on the X-box they probably assumed that most of the people who picked up the game for the box wouldnt enjoy being bogged down by a complex experience system, and would rather just shoot things like in Halo.

I agree though, taking out a lot of the elements that made Deus Ex unique was a bad idea.

On another note, Metriod Prime is the best shooter i've ever played for any system whether that be on a computer or console. You cant really consider it a straight shooter though. More like a adventure/shooter. Anyway i digress.
Susan
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Post by Susan »

Metriod Prime is the only first-person game on a console that I ever liked.
Lando
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Post by Lando »

:o that's blasphemy!
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Joe Cooler

Post by Joe Cooler »

What?? Liking a console shooter?
Lando
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Post by Lando »

No saying it's the only one she's liked!
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Susan
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Post by Susan »

Level 13 in FFXI. Booyeah.
Lando
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Post by Lando »

You gots a long way to go miss.
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Joe Cooler

Post by Joe Cooler »

It takes forever to gain a level in an online RPG. It also takes awile to gain a level in Diablo 2 when you get into 80-90's range. Rumour has it the first guy to hit level 99 battled Diablo 100 times a day for months. :uh:
Lando
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Post by Lando »

That's stupid.
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Joe Cooler

Post by Joe Cooler »

Yeah.. and i thought i had no life.
Lando
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Post by Lando »

I thought you had no life too though... so.........













JK!!! VOTE FOR LANDO!
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Joe Cooler

Post by Joe Cooler »

:lol:
Johnny
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Post by Johnny »

I found my old gameshark. So, I decided to use it while playing FF-X. Man, it was great for a while but when Auron is causeing 60,000 HP of damage per turn, well, its not too fun anymore :wtf: :freak:
Professional Canadian.
Joe Cooler

Post by Joe Cooler »

I bought "The Legend of Zelda: The Wind Waker" today. :)
Lando
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Post by Lando »

Sweet! It's fun, but what Zelda game isn't?

The only thing I have to say is that I was disappointed with the ending.
When you beat it, let me know what you think.
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Joe Cooler

Post by Joe Cooler »

^ Sure will.

Huge News For Nintendo Fans today.

It appears that Nintendo has an answer to Sony's PSP. Nintendo's new game deck, code named the Nintendo DS will be shown off at E3. What is it exactly? Apparently a new hand held with dual screens, dual proccessors and 1 gig of memory. Plus nintendo is continuing its partnership with IBM and will be using the same chip going into the PS3, and Xbox 2... but in a hand held. Rumour has it that the new system will be able to play Game Cube games among other things.

Anyway at first i was a little shocked at the announcment.. even a little sceptical. I mean.. 2 screens? However after thinking a little i think it would be rather awesome. For example you could be playing an RPG and on one screen you'd be viewing the world map, and on the other you'd see your item menu, ect ect. Handy.

My biggest question is how its gonna look though. They obviously cant go with a format like they did with the original gameboy advance. I have an idea about what it may look like though. Time to break out my photoshop skills. :)
Joe Cooler

Post by Joe Cooler »

:roll:

Yeah now they are saying that the Gameboy DP isnt a replacment for the Advance but one is in development along with the replacement for the cube. So.. its unlikely that the DP will use IBM's new chip, but rather just be a souped up Advance.

Ahh well.
Johnny
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Post by Johnny »

Sony pwns Nintendo
Professional Canadian.
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